+1 Superhero Evolution Worlds — Every World, Power & Rewards
All Superhero Evolution worlds in one place: every zone from Start City to World 5, their Power gates, the release schedule and the boss fights. This Superhero Evolution worlds guide covers every world, recommended Power and rewards, with data verified October 5, 2026.
All Superhero Evolution worlds at a glance
The table below lists every Superhero Evolution world currently in the game, its tier, the role it plays in progression, and the Power you need to enter. All Superhero Evolution worlds also run the recurring Thanos boss fight that grants Wins, and these Superhero Evolution worlds are the only zones you can farm as the world list grows with each release.
| World | Tier | Role | Required Power |
|---|---|---|---|
| Start City | 1 | Tutorial / starter zone | |
| Neon District | 2 | Long mid-game world | |
| Sky Arena | 3 | Endgame world | |
| World 4 | 4 | Fourth world (added Aug 2026) | |
| World 5 | 5 | Final world (unlocked via Stage 57) |
Every Superhero Evolution world, Start City to World 5
Here is how the Superhero Evolution worlds compare: Start City teaches the click loop, Neon District is the long mid-game farm, Sky Arena is the endgame zone, and World 4 plus World 5 extend the run past the launch content. These Superhero Evolution worlds raise the Power gate in order and unlock stronger hero drops as you climb.
Start City
World 1Tutorial / starter zone
The spawn world where you click for your first +1 Power.
0–1 PowerNeon District
World 2Long mid-game world
Denser enemy packs and the first real Power gates.
1–10K PowerSky Arena
World 3Endgame world
Highest-tier hero unlocks and the biggest boss fights.
10K+ PowerWorld 4
World 4Fourth world (added Aug 2026)
Shipped in the World 4 content drop on Aug 27 2026 with new enemies, pets and playable heroes. Exact Power gate not yet confirmed by official sources.
Post-Sky ArenaWorld 5
World 5Final world (unlocked via Stage 57)
Reached by clearing Stage 57 in World 4, per the community progression guide (Sep 2026). The final world runs up to Stage 75. Exact Power gate not yet confirmed by official sources.
Post-World 4Each Superhero Evolution world runs the recurring boss cycle of Tung Sahur, Thanos and Doctor Doom — defeating it grants Wins that feed the leaderboard and the Rebirth loop.
Superhero Evolution stage Power requirements — Stage 1 to Stage 15
Every Superhero Evolution world is split into stages, and each stage lists a recommended Power figure. Start City, the first of the Superhero Evolution worlds, runs 15 stages: Stage 1 asks for 10 Power, and the final stage needs one billion Power — clearing it pays 100,000 Wins and unlocks the teleport to World 2. Treat these figures as targets rather than walls, because damage items and pet multipliers regularly let you clear a Superhero Evolution stage above its number.
| Stage | Recommended Power |
|---|---|
| Stage 1 | 10 |
| Stage 2 | 50 |
| Stage 4 | 1.5K |
| Stage 5 | 10K |
| Stage 6 | 30K |
| Stage 7 | 100K |
| Stage 8 | 300K |
| Stage 9 | 1M |
| Stage 10 | 3M |
| Stage 11 | 10M |
| Stage 12 | 30M |
| Stage 13 | 100M |
| Stage 14 | 300M |
| Stage 15 | 1B |
No recommended Power figure has been published for Stage 3, so it is left out here rather than estimated. The Stage 1–15 targets come from AllThingsHow (updated Sep 10 2026); the one-billion Stage 15 gate is confirmed separately by Sportskeeda. Later Superhero Evolution worlds keep the same stage structure — World 4 is cleared at Stage 57 and World 5 runs to Stage 75.
Stage Power is only half the climb: your level cap decides how much Power you can hold at all, so the two systems move together. The Rebirth guide covers the level cap, and the hero unlock costs show which hero buys you the next band of Power per click in these Superhero Evolution worlds.
Superhero Evolution world release schedule — when the next world drops
A new numbered Superhero Evolution world releases roughly every three days, twice a week, so missing one opening never sets you back for long.
The developer holds the Superhero Evolution world releases to two fixed Eastern Time slots — Thursday 3:00 PM ET and Sunday 4:00 PM ET — so most regions catch at least one window per week.
World 5 is the newest Superhero Evolution world, released on Aug 30 2026 on this cadence and reached by clearing Stage 57 in World 4. Each Superhero Evolution world release is a one-time drop — the slot recurs and the next numbered world succeeds the last, so the world list in this guide grows with every new Superhero Evolution world that ships.
If both Superhero Evolution world release slots land overnight in your region, it is easier to wait for the next cycle than to stay up for the exact minute — the next Superhero Evolution world is only a few days out, and no Superhero Evolution worlds content is lost by waiting. Follow the updates page for confirmed dates, and the Admin Abuse event schedule for the separate Friday and Saturday live-server events between world releases.
The Superhero Evolution clear order that wastes nothing
The efficient route is linear: Start City until you bank your first hero and a few thousand Power, then Neon District once you pass 1K Power, then Sky Arena after 10K Power. Each step gates the next, and skipping ahead means dying to enemy scaling in the Superhero Evolution worlds you skipped.
Once you can clear a world comfortably, loop its boss fight for Wins and hero drops rather than pushing the next world early. Rebirth multiplies your Power and resets your level, so the Superhero Evolution worlds you can clear fastest become your farming loop.
The beginner guide covers the first-hour version of this route, and the tier list shows which heroes clear the Superhero Evolution worlds fastest.

The Thanos boss fight in every Superhero Evolution world
Next Thanos boss fight countdown
All Superhero Evolution worlds run recurring boss fights on a short countdown in the center arena, cycling through Tung Sahur, Thanos and Doctor Doom. Defeating a boss grants Wins that feed the leaderboard and the Rebirth loop; the SKIP button lets you start the fight early for a small cost.
The trophy counter
Wins are the trophy currency shown in the HUD and the leaderboard. They gate Rebirth progression and are the main reason to keep clearing boss fights across the Superhero Evolution worlds as your Power grows.
Three recurring Superhero Evolution bosses cycle through the center arena on a set timer — Tung Sahur, Thanos and Doctor Doom. Beating them pays out large Win bonuses plus exclusive weapon and gear drops: Tung Sahur can drop the Bone Club, Thanos can drop a Hoverboard, and each kill banks Wins that push your Rebirth loop forward across the Superhero Evolution worlds. Regular enemy loot is randomized, so boss raids are the most reliable way to gear up in the Superhero Evolution worlds. All three bosses spawn on one shared center-arena timer — the same roster cycles in the Superhero Evolution worlds, so these Superhero Evolution worlds all feed a single Wins pool.
Every boss on that shared timer has its own item pool, and the drop rates are the same in each of the Superhero Evolution worlds. The full roster, attack patterns and drop tables live in the Superhero Evolution bosses and item drops guide.
The current season runs from July 27, 2026 with a level cap of 100. Season currencies: Power, Wins, Pet Eggs.
FAQ
How many Superhero Evolution worlds are there?
Superhero Evolution has five worlds: the three launch worlds — Start City, Neon District and Sky Arena — plus World 4 (Aug 2026) and World 5, the final world unlocked by clearing Stage 57. Each world raises the Power gate and unlocks stronger hero drops. The full Superhero Evolution worlds list is verified against the Roblox experience API, the updates page and the release schedule below.
What Power do I need to enter the Superhero Evolution worlds?
Start City is the tutorial world for your first Power clicks, Neon District covers roughly 1–10K Power, and Sky Arena is the endgame world for 10K+ Power accounts. The Power gates are the only real barrier — there is no level requirement beyond what Power you have banked in these Superhero Evolution worlds.
What is the recommended order for the Superhero Evolution worlds?
Start City first to learn the click loop and grab your first hero, then Neon District once you pass 1K Power, then Sky Arena after 10K Power. Skipping ahead means dying to enemy scaling, which wastes time you could have spent farming hero drops in the Superhero Evolution worlds you can clear.
Do the Superhero Evolution worlds have bosses?
Yes. The Superhero Evolution worlds run recurring boss fights in the center arena, cycling through Tung Sahur, Thanos and Doctor Doom on a short timer. Each defeat pays out large Win bonuses plus exclusive weapon and gear drops — the Bone Club from Tung Sahur, a Hoverboard from Thanos. Wins feed the leaderboard and the Rebirth loop, so boss raids stay worthwhile across the Superhero Evolution worlds.
When is the next Superhero Evolution world released?
World 5 is the newest Superhero Evolution world — it opened on Aug 30 2026 and no numbered world beyond it has been confirmed since, so there is no announced release date for a sixth. Two of the newest Superhero Evolution codes carry higher world numbers in their names, but no patch notes and no second guide have confirmed those worlds, so nothing about them is claimed here. All five Superhero Evolution worlds stay playable while you wait, and this guide is updated the day a new world is confirmed.
How often does a new Superhero Evolution world release?
The five Superhero Evolution worlds opened during the Launch Era on two fixed Eastern Time slots — Thursday 3:00 PM ET and Sunday 4:00 PM ET — roughly three days apart. Treat that cadence as history rather than a promise: no new numbered Superhero Evolution world has shipped since World 5 (Aug 30 2026), so the rotation below is the complete confirmed list today.
How many stages are in each Superhero Evolution world?
Start City has 15 stages, and every later world follows the same structure: World 4 is cleared at Stage 57 and the final world runs to Stage 75. Recommended Power climbs from 10 at Stage 1 to one billion at Stage 15, so most of the grind across the Superhero Evolution worlds is raising Power between stages.
What Power do I need for Stage 15 in the Superhero Evolution worlds?
Stage 15 in Start City lists one billion Power, and clearing it pays 100,000 Wins plus the teleport unlock for World 2. Damage items and pet multipliers can beat a Superhero Evolution stage below its listed Power, so treat the number as a target — and check the stage ladder table above for every stage before it.
Which Superhero Evolution worlds are best to farm?
For most accounts, Neon District is the best farming world: dense enemy packs, meaningful hero drops and no endgame Power gate. Sky Arena is better only once your hero and pets can clear it fast enough to beat the boss timer reliably across the Superhero Evolution worlds.


